playMaker

Author Topic: get_fsm: Fsm not initialized error  (Read 2414 times)

hwilliams

  • Playmaker Newbie
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  • Posts: 9
get_fsm: Fsm not initialized error
« on: February 27, 2015, 08:41:26 PM »
Recently, without having changed anything, I've started getting an error on level load that says:

get_fsm: Fsm not initialized: [Name of State]

usually followed by a null reference error as another fsm tries to send an event to it or it to perform an action.

And I can't figure out why I'm getting it. Any ideas on how to make sure my fsms get initialized or why this would happen would be very appreciated. Thanks!

Esperento

  • Playmaker Newbie
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  • Posts: 4
Re: get_fsm: Fsm not initialized error
« Reply #1 on: May 22, 2015, 10:58:11 AM »
I'm getting the same thing - I know it's from when I use the 'Activate Game Object' action to deactivate some game objects so I think I'm doing something that PlayMaker doesn't like but just need to figure out what that is!

Maybe if you're still having issues you could try removing the state to see if that fixes it and if so then trying to achieve the same thing a different way.