Hi!
I have an empty GameObject with an attached script for a texture2D array. The array is public for dragging texture onto it.
I want to change the sprite of an UI Image by clicking on a button - kind of a simple slideshow.
Is it possible to access this array with Playmaker and swap through the array ?
P.S
I read about the ArrayMaker - installed and tested it, but have no idea how to use this. Also not sure if this works with Sprite ?