playMaker

Author Topic: Animal behaviour  (Read 1560 times)

hermie

  • Playmaker Newbie
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  • Posts: 4
Animal behaviour
« on: March 08, 2015, 07:25:57 PM »
I would like to ask if anyone knows a ready-made solution for animal logic that would include their natural behaviour.

Something like an AI for enemies, but for non-aggressive "enemies" like ducks, deer, etc.

I am posting this here because I am looking for a solution that works / was created for PlayMaker.

Or do I have to do this from scratch?

Thank you!