Ok, I am stuck so turning to community for help.
I need to "Smooth Look Away" from an object. Just like "Smooth Look At" but the opposite... I've gone round and round and I am just not getting it. I think I don't understand the math?
my "player" and the object are both Y=0. I think I need to get the angle by tan(x/z)... I honestly did not take trigonometry, lol. I don't know if this is correct.
How would you go about this? I am feeling very mathdumb and frustrated at the moment. Maybe I am overthinking it, and there is an another way?