Look at int compare. It is comparing the currentIndex_int to 1.
First understand that it is comparing the number in the index in arraymaker to a number I set. The int compare is checking the current index in the array and then placing it in the proper order by checking if its less than 1 then its 0 so set in
First, index equal to 1 will be set in
Second and index 2 is greater than 1, which is set in
Third. Once you understand that it is easy to know the next step.
One way of doing it is by making 10 int compares with 10 events. It compares the currentIndex_int to 1 and if equal sends the 1 event. In the second int compare it compares the index to 2 and if equal it sends the 2 event. Etc until you have ten. That will let you go to ten.
Also, please keep in mind that these are just examples to teach Arraymaker to get a better understanding of that tool and know that there are many more complex ways to do these examples. For instance, I would create a new array to do all the int compare for me and set it in the proper place slot which may be a bit more work but will allow me to set the highscore to 1000 and not have to set 1000 events. That is the power of arrays. I plan on doing more beginner videos when arraymaker/hashtable is updated (to stick with unity 5) and then delve into more complex videos if people still wish to watch them