Hello all! I am new to playmaker and unity and plan to start off with a simple 2d matching game.
I have a 16 tiles 4x4 on the scene, but each tile can have a random image. It could be 1 of 32 images. The tiles will be destroyed during game play and a new one with a random image will take its place.
Is there an easy way to keep track and know which images are in play. I need to know which images are on the field at all times.