As of right now, to run a specific state X times I have to:
- Create an INT variable
- Create a "add INT" action to add +1 every loop
- Create an INT check every loop to see if the INT variable is over the specified number
- If for some reason I want to run the loop again, set the INT to zero
Couldn't this tedious process be concatenated in a single action?
For example, an action with an internal INT that goes up +1 every time you enter its state, and when the INT goes over the specified value, fires up the specified transition (FINISHED or whatever) and returns the internal INT to zero in case you want to run the loop again.