Unity Asset Store Best Seller!
"Redefines Unity3D" - "Astounding" - "Absolutely the best Plugin ever for Unity so far!" - "Extremely easy to use." - "Amazing" - "Stellar product, documentation, support, and community." - "Very cool" - "Great product for programmers and designers alike!" - "It enables fast prototyping and it's fun to use." - "GET IT" - "I have easily tripled my productivity with PlayMaker." - "This product is simply amazing. You literally can create fully functioning programs with no, or very little, coding." - "Fantastic" - "You will probably never make a project without it again."
Visual Scripting for Unity3D
Realize your creative vision without knowing how to program!
- Visual state machines are intuitive and powerful for beginners and pros!
- Programmers love visual state machines too.
- Works with Indie and Pro versions of Unity.
Intuitive Visual Editor
- Quickly add States and Actions.
- Connect States with Transitions.
- Manage Events and Variables.
- Save time with Templates and Copy/Paste.
- Integrated Help.
Powerful Debugging
- Realtime Error Checker finds errors before you hit play!
- Runtime Debugging lets you watch state machine behavior.
- Set Breakpoints and Step through state changes.
- Watch Variables as the game plays.
- Send Events and Set Variables at any time.
- Use the Log Window to watch transition events.
Highly Extendible
- Write Custom Actions and they appear in the editor.
- Custom Actions available for many popular addons:
- Photon, 2D Toolkit, iTween, NGUI, Smooth Moves...
- User Community shares actions on the Forums and Wiki.
- Open API allows you to make FSMs in code.
An Inspiration Engine
It's hard to sum up PlayMaker in a few words. It's a tool for artists, designers, and programmers; For lone developer or development teams; For rapid prototypes and full games. One of our users summed it up best:
"It’s a solid FSM. It’s a visual scripting tool. It’s a hierarchical logic framework. It’s a time saver. It’s a code-snippet storer. It’s an inspiration engine."
Read the full review at Nekoyōbi Games