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Messages - briwil

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Playmaker Help / Re: Nintendo 3DS support
« on: July 29, 2017, 02:55:24 PM »
Yeah, that probably is true; though they only recently brought 3DS support to Unity (within the last 18months), so I had hoped it would have a little longer shelf life than this. Nintendo won't let me return my developers unit.

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Playmaker Help / Re: Nintendo 3DS support
« on: July 29, 2017, 12:42:27 PM »
Oh no, it won't even build, the second you import Playmaker you get an endless list of red errors.

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Playmaker Help / Re: Nintendo 3DS support
« on: July 28, 2017, 09:00:26 PM »
Yeah, I did but no help there, a couple unanswered questions.

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Playmaker Help / Nintendo 3DS support
« on: July 28, 2017, 02:26:34 PM »
I realize that its not supported officially, and I see two unanswered requests about this, but has anyone any insight into how to possibly getting Playmaker working with the Nintendo 3DS version of Unity?

5
Playmaker Help / Re: Nintendo 3DS and Playmaker?
« on: July 28, 2017, 02:21:53 PM »
Anyone? Tried following the old WiiU hacks but to no avail.

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Playmaker Help / Re: Can Use PlayMaker from N3DS?
« on: July 28, 2017, 02:20:05 PM »
I'm not the OP, but I tried that and saw no improvement.
Does anyone have anything to help with this, I'm in the same boat and desperate to figure out a solution.

7
VR Help / Has anyone made any Actions for the new GearVR Controller?
« on: April 04, 2017, 11:29:54 PM »
Just got my developer-issued controller, but so far only have example from the Oculus Asset that doesn't do much, and its beyond my coding skill level to create Actions out of it.

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Playmaker Help / Help with simple Drag
« on: January 04, 2015, 02:03:27 AM »
If anyone could help with this, I'd very much appreciate it. I've searched the forums for existing topics like this, but none seem to have an answer.

I'm just trying to use PM and Input.Touches to simply drag a 2d sprite on screen. The attached screenshot shows the setup I've been trying, attaching this to my sprite that I'm trying to drag, but it just makes the sprite disappear.

I've gone through the PM examples files for InputTouches, but they don't have a simple drag- the closet one would be the camera drag, but thats broken up across several FSM's and objects and I haven't been able to translate it.

I know this should be insanely easy, so if anyone can take a look and let me know what I'm doing wrong, I'd really appreciate it.

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