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Topics - Cratz

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1
Playmaker Help / How Can I make this happen??
« on: August 12, 2016, 04:35:40 AM »
Guys I've been trying to figure this out for so long. If anyone has any clue of how I can accomplish this please let me know how. If you need further details please let me know. Thank you

2
Pre-release Discussion / Getting errors after update
« on: August 11, 2016, 06:48:07 PM »
Cant see the playmaker menu at the top anymore, and it added new things like PlayMaker Utils,PlayMaker uGui, PlayMaker Custom Actions, and Have no clue what they are. Getting errors such as... Assets/PlayMaker Utils/Wizards/PlayMakerEventProxy/Editor/PlayMakerEventProxyCreatorWizard.cs(42,61): error CS0117: `EventType' does not contain a definition for `MouseMove'

That I didnt have before. What is going on??

3
General Discussion / Getting Compiler error with Playmaker Scripts?
« on: August 10, 2016, 05:59:06 PM »
Hi,

Just recently I've been getting compiler errors with scripts within
Playmaker. Not sure why or how to fix. Errors include -

Assets/PlayMaker
Utils/Wizards/PlayMakerEventProxy/Editor/PlayMakerEventProxyCreatorWizard.cs(42,61):
error CS0117: `EventType' does not contain a definition for
`MouseMove'

Thats just one among others.

Thank you,

4
General Discussion / Using Playmaker For Next One On the Que?
« on: August 06, 2016, 10:37:12 AM »
Hey guys,

Been trying to figure this one out for a while please help.

5
Please Help,

This is what I want to accomplish..
I have about 40 objects and each one has its own button. They are all deactivated then When a button for one of the objects is pressed then I want all the other objects to be destroyed/ deactivated, and the one pressed to be activated. So If anyone has a suggestion of what the best way to do this is, please let me know.
Thank you

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