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Topics - braintapgames

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I'm attempting to use the Xml Get Next Node List Properties action, but it keeps giving me a NullReferenceException error stating that an "Object reference not set to an instance of an object." I am using the reference "Question" in the "Xml Select Single Node" where it says to store reference, but it's not able to find it. Any help?

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I'm trying to use the Xml Get Next Node List Properties to quickly loop through properties of an XML, but pressing the "Get a Property" button does not work (does not do anything). I'm currently using Unity 5.0.

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Playmaker Help / Just a few Datamaker questions
« on: January 29, 2016, 12:53:39 PM »
So I'm working on a quiz game at the moment and have been researching a lot about Datamaker. I came across this thread which has helped a lot, but I have a few more questions if anyone could help:

http://hutonggames.com/playmakerforum/index.php?topic=7287.0
Code: [Select]
<?xml version="1.0" encoding="utf-8"?>
<root>
<Level Name="01" Max="12">
      <card>
        <answer>4</answer>
        <question>3+1</question>
        <question>1+3</question>
        <question>2+2</question>
        <question>4+0</question>
        <question>0+4</question>
      </card>
      <card>
        <answer>5</answer>
        <question>3+2</question>
        <question>2+3</question>
        <question>1+5</question>
        <question>5+1</question>
        <question>0+5</question>
      </card>
</Level>
</root>

Using the example that OP gave, let's say I used:
Code: [Select]
/root/Level[@Name="01"]/card[1]/question[3]
and it gave me "2+2" for the question. How do I also save the answer (which is "4") as well? Do I need to do the xPath query again in another Select Single Node action? Or is there another way to do this with Select Nodes? Or perhaps through the properties?

If I stop at
Code: [Select]
/root/Level[@Name="01"]/card[1]how do I get the property of "answer" and still set it to get a random "question" from this action?

Any help would be appreciated. Thanks in advance!

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Playmaker Help / Arraymaker Samples?
« on: October 07, 2015, 03:47:44 PM »
Just dove into Arraymaker, but could not locate the samples that people mentioned included Simon Says and the wordmatch. Have these been removed? Is there anywhere else that I can download these?

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Playmaker Help / Link.xml works on Unity, but not on iOS device?
« on: September 26, 2015, 06:32:06 AM »
I thought I should make my own post rather than just jean's topic just in case anyone might have a solution to this issue.

Here's what's going on - I used the Linker Wizard to create a link.xml for IL2CPP. It works perfectly fine on Unity, but once I build it, all of the elements that should work do not. Things such as UI and BoxCollider2D do not seem to utilize the Set Property action the way that it should.

Does anyone possibly have a solution to this issue? Am I missing a step to implement the link.xml into the project/build? Thanks for any help that you can give.

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Hi everyone! So I was thinking about creating a guessing game where it spawns a photo and random letters such as "What's the Word?" https://itunes.apple.com/us/app/whats-word-new-quiz-pics-word/id573511269?mt=8

I was just wondering what the best way to go about it is. Do I use ArrayMaker? Do I have to make each photo/letters into a prefab that spawns in a random pattern? What is the best way to spawn the letters/photo to prevent lag/fps drops?

Thanks in advance for all your help!

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Playmaker Help / Left/Right Half Screen Tap Controls?
« on: March 25, 2015, 10:01:23 PM »
Hello everyone. I've been trying to create a left side or right side screen controls to move my character left or right. A good example of what I'm trying to achieve is "2 Cars" or a 2D platformer with left and right side movement. I'm mainly struggling with the touch and input capture portion of this, I think I have most of the movement stuff figured out. Could anyone point me in the right direction?

Thanks in advance!

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