playMaker

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Messages - Bryanogden

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Ive tried to determine through debugging - but somewhere I have the wrong variable assigned for a instantiation how do I find the offender as there is no parent to the spawned object? :o

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Share New Actions / Re: Double Tap to Dodge FSM Template
« on: March 23, 2016, 12:56:16 PM »
dead link

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Share New Actions / Re: Canon ball shooting
« on: March 09, 2016, 09:36:55 AM »
This action works exceptionally well for arrow projectiles and cannonballs ect... However is somewhat inaccurate when the target location includes a variation in Y axis. Its easy to launch an object on a plane in 3d by doing a get distance and lookat target prior - However what is the method to determine and calculate variations in Y which when greater than say 5 cause range issues. Also moving targets hop around if you use them in the target slot in the action  - as the target slot illustrates where the projectile will hit and is not useful for moving enemies.

Please respond...though this thread is a bit old

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Pre-release Discussion / 1.7.8.4 (1.8.0 beta 40).
« on: January 06, 2016, 06:16:44 AM »
Are there release notes for this posted online - Id like to know what I'm downloading from the Unity Asset store updater.

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