Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Captaincrud

Pages: [1] 2 3 4
Android Help / Re: camera atou focus
« on: August 28, 2017, 09:26:29 AM »
Yes I mean android physical camera been coding a playmaker we code reader

Android Help / camera atou focus
« on: August 27, 2017, 06:32:49 PM »
Is there a script or plugin for auto focus. Please and thank you

Playmaker Help / accessing the keyboard on android phones
« on: July 17, 2017, 02:25:19 PM »
is there an easy way to do this? Basically, I am making a string of keys hit for naming their character but can't figure out how to access the digital keyboard.

Playmaker Help / Re: Spawning a weapon in hand
« on: July 04, 2017, 04:56:23 PM »
yes but when i set parent it doesnt not conect it to the right location

Playmaker Help / Spawning a weapon in hand
« on: July 04, 2017, 01:35:07 PM »
I need to spawn a model with create game object, then spawn another object in other game objects hierarchy finding a child as its location. Every way I try this the spawned item is not set parent can someone make a quick image of workflow.

That takes a google sheet and downloads it to the editor I want to write to a Google sheet at runtime and download from a google sheet at runtime.

Subject kinda says it all. Basically, I need to pull floats from Google sheet and write floats to google spreadsheet from running app. Were all the downloaded apps share same spreadsheet.

Android Help / Re: Best practice cutting phone controls in two areas
« on: April 19, 2017, 12:34:16 PM »
yeah just didn't know it sees drag events

Android Help / Re: Best practice cutting phone controls in two areas
« on: April 18, 2017, 10:19:06 PM »
Jean could you go a little more in-depth with this?

Android Help / Re: Best practice cutting phone controls in two areas
« on: April 17, 2017, 10:02:50 AM »
I get the concept you're saying it would be great to see simple state machine for left that detects swipe up and button push for example if you happen to have the time.

Android Help / Best practice cutting phone controls in two areas
« on: April 16, 2017, 10:12:31 PM »
I want to run a project in landscape mode where the left and right side phone are separately controlled with no visible controls on the screen.  So if you press on left side its left button if you swipe on left side its a swipe on left side of the phone if you press down any were on the right side it is a right button press what's best practice for this in play maker? Picture is an example.

Playmaker Help / cant get pinch camera to work
« on: November 19, 2016, 04:46:51 PM »
I downloaded pinch camera advanced from eco system cant seem to get it working.

Playmaker Help / Re: Find game object in array by name?
« on: November 13, 2016, 02:58:08 PM »
bummer ill just do a switch sets index number really inefficient way to go about it oh well.

Playmaker Help / Find game object in array by name?
« on: November 12, 2016, 09:33:42 PM »
Am I missing something seems like there should be a way to do this? I could go long route make a switch that gets index number but seems like a lot of extra work for nothing.

Playmaker Help / error with camera drag
« on: November 03, 2016, 03:31:29 AM »
I am getting the following error trying to use camera drag from eco system.

NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMaker.Actions.DragCamera.OnLateUpdate () (at Assets/PlayMaker Custom Actions/Camera/DragCamera.cs:98)
HutongGames.PlayMaker.FsmState.OnLateUpdate () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:268)
HutongGames.PlayMaker.Fsm.LateUpdateState (HutongGames.PlayMaker.FsmState state) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:2625)
HutongGames.PlayMaker.Fsm.LateUpdate () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/Fsm.cs:1953)
PlayMakerFSM.LateUpdate () (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/PlayMakerFSM.cs:526)

Pages: [1] 2 3 4