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Messages - Ateam

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1
General Discussion / Socket.io + Playmaker possible?
« on: April 04, 2018, 11:34:32 AM »
Playmaker have support for this? https://assetstore.unity.com/packages/tools/network/socket-io-for-unity-21721 (this is working)

I want to use socket.io with playmaker but, playmaker don't have support for this right?

2
Work In Progress... / My little Terrain Generator!!!
« on: March 12, 2018, 12:08:35 PM »
Hi guys, this is my little terrain generator created with playmaker, in the future I want to integrate this with a photon server to make a little sandbox mmo, all with playmaker of course.


3
Playmaker Help / Use fsm in the editor mode?
« on: December 04, 2017, 03:36:03 PM »
is possible run the playmaker fsms in the editor mode? like when you make tools with c#?

4
Playmaker Help / Samples for Playmaker UNET?
« on: October 04, 2017, 10:30:36 PM »
Hi any sample for Playmaker and unet here?

5
Playmaker Help / Re: Playmaker and Photon - Syncing a boolean
« on: September 21, 2017, 10:45:10 PM »
You can use PhotonViewRpcBroadcastFsmEvent, that send a string to one global event inside the players, you can make a simple manager for that with a array and when somebody select one option it send a string (for example player1/argent) to all players arrays. then you can check that array with get next array.

6
Action Requests / Re: Playmaker and socket.io?
« on: September 21, 2017, 12:10:37 PM »
other good asset for socket,io is this one https://www.assetstore.unity3d.com/en/#!/content/92068

7
Action Requests / Re: Playmaker and socket.io?
« on: September 21, 2017, 12:05:18 PM »
yes it are working, I tested with some samples from youtube.

8
What are you doing inside that fsm? I mean what actions are you using for that?

9
Action Requests / Playmaker and socket.io?
« on: September 13, 2017, 02:49:45 PM »
Hi, Playmaker have any actions for Socket.io? The unity assetstore have a good asset, maybe somebody can make some actions for playmaker.
-https://www.assetstore.unity3d.com/en/#!/content/21721

10
Action Requests / Firebase actions for PlayMaker?
« on: September 05, 2017, 11:10:22 AM »
any Firebase actions for PlayMaker?

here the sdk https://firebase.google.com/docs/unity/setup

11
You means paint trees in realtime or generate trees in realtime?

something like this ?
https://media.giphy.com/media/xT9IgkIJPErLh1h2lW/giphy.gif

12
wait ;) I have a idea

13
I have the last playmaker version (1.8.5) and the WWW Object is there, but here you can get it. https://drive.google.com/file/d/0B16K68NbFExZX3RHX3pyOGQ3eGc/view?usp=sharing

14
Hi, whith the www object you can store text form a url.


15
Playmaker Help / Playmaker and Public Functions
« on: August 17, 2017, 02:03:34 PM »
hi, playmaker have actions to control the Public Functions of a class? for example I need set RecalculateNormals to a mesh.
Something like
Class Name()
Public Funtion()
Type()
Object Type()
Property Value(Mesh Filter)

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