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Topics - OddButAwesome

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16
Playmaker Help / Google Play plug in (now unsupported)
« on: October 07, 2015, 05:34:54 AM »
Hi all,

Just wondering if anyone has found tutorials or has tips on setting up a (now unsupported) plugin from user Marsh (http://hutonggames.com/playmakerforum/index.php?topic=6399.0). I have Googled and Youtubed but I have not been able to find much on how to set the whole thing up.  He has stated he has set the project aside due to being busy with other things and I would like to respect that by not contacting him further.

I am trying to setup an online leaderboard for Android. Is this the best way for a non/very noob coder like myself?

Thanks

17
Playmaker Help / Jet flames based on movement/Velocity?
« on: September 30, 2015, 11:06:55 AM »
Hi all,

Having a bit of a challenge getting jet flames (mesh plane object) to scale into view when the player moves. Currently using a prefab 'MobileSingleStickControl' which works well enough. So flames can't appear based on keystrokes but I guess should appear based on ship movement or joystick direction.

Game is a 2D shooter type. Player is a ship with guns facing right. I would like the jet flames to appear on the top, rear and bottom when the player moves down, right and up respectively. i.e. player moves down flames appear on the top.

I was originally hoping to read the direction of the ship and have the flames scale as per the paragraph above. Each flame objects has its own (empty) parent which is centered on the player object so by scaling the parent the flame should appear to the person playing to shoot in and out.

Am I going about this totally wrong? What is a better way?

The pics below - the FSM is attached to the player.

Still new at this. Any help would be most appreciated.

Thanks.


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