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Messages - escpodgames

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Feature Requests / FSM Browser improvements
« on: September 19, 2016, 07:15:18 PM »

The FSM browser is great but it feels like it would be super useful if it could do more...

- Only show active/deactive FSMs
- Show warnings (ie could not find FSM is not an error and doesn't show up)

Feature Requests / References tab for FSM's
« on: August 09, 2016, 07:13:15 PM »
A quick idea that might be possible and would help debugging issues so much easier.

A reference tab, like variables it would have a list of the references in that FSM. ie if you set a property of a text mesh, that would be in the list with the number of references in that FSM. Activating a gameobject .. that game object would be in the list.

How possible is this?
And could this also work with Action used in an FSM

General Discussion / Re: Apex Utility AI with playmaker
« on: July 11, 2016, 07:41:53 PM »
They said they are working the the actions yesterday.

General Discussion / Re: Apex Utility AI with playmaker
« on: July 10, 2016, 03:15:54 PM »
apex utility ai was it self was editor framework need programming skill to work with plugin so i am not sure if developer will make actions for the playmaker.
They have said in the Apex AI forum thread that they will be making playmaker actions.

General Discussion / Re: Apex Utility AI with playmaker
« on: July 10, 2016, 12:16:02 AM »
They are going to be making Playmaker actions for it but I do wonder how easy it would be to recreate it with Playmaker.

Share New Actions / Re: Official Facebook SDK Action+
« on: June 30, 2016, 05:57:33 PM »
Hi xunxun,

Your actions on the store seem to be missing a bunch of advertised functionality ie 23 actions but there are only 16.

Any word on this?


User Showcase / Re: Loop Zombie
« on: June 29, 2016, 06:42:54 PM »
Hey! Will have to give this a play!

Feature Requests / State Groups
« on: June 24, 2016, 05:57:07 PM »
As well as the task manager idea, I have been thinking about how grouping of states could be handy. Visually and practically they make heaps of sense

Feature ideas -
 - Drag States into a Group
 - Groups auto size around states that are in the group
 - Name the group (see image)
 - Group comments (see image)
 - Ability to move the group like a state (click drag the group name bar)
 - Copy/Paste groups

Thoughts? is this even possible?

Playmaker Help / Re: Photon - Play with friends
« on: June 23, 2016, 02:30:08 PM »
FindFriend Action!!!
OMG I can't wait! Thanks a TON Jean!

Feature Requests / Re: Task manager
« on: June 08, 2016, 05:20:08 PM »
On thing I am considering is hiring someone to help make this as an asset for the asset store, do you think this would be something that could easily be built into Playmaker externally or is it something that will need to be built in?

Share New Actions / Re: Puppet Master Individual Muscle Settings
« on: June 07, 2016, 09:16:07 PM »
Awesome! ;D

Feature Requests / Re: Task manager
« on: June 07, 2016, 01:47:35 AM »
I was thinking mainly for organizational purposes, being able to create tasks in and around the game logic would be super useful, each task could have a title which would show up in a task browser window which would display all tasks. The action could have a status drop down (Not started, in Progress, Completed etc) so you can sort the task manager. Each task action could have subtasks (think trello)

The great thing about the little error type message is knowing how many tasks you have left and being able to find them easily. This would be super useful for designing your game in the early stages.

Playmaker Help / Re: InControl action errors
« on: June 06, 2016, 01:01:09 AM »
I emailed the InControl Publisher and he is working on actions for InControl, he nicely gave me an early version and they work a treat :)

Feature Requests / Task manager
« on: June 06, 2016, 12:47:32 AM »
Just under 3 years ago I suggested a task manager feature that could be built into Playmaker. Users could place task actions and get a sudo warning about it - See the below image
How possible is this?

Playmaker Help / Re: InControl action errors
« on: May 30, 2016, 02:31:13 AM »
Bump! ;D

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