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Topics - mrminico

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16
Heres a question to the devs of playmaker, Will the ecosystem come packaged with playmaker? I always have to download the unity package and then install it for every new unity project I make. Shouldn't the Ecosystem browser already come integrated with Playmaker? Also Thank you so much for making this awesome plugin!

17
General Discussion / How do you make save functionality?
« on: October 02, 2016, 10:25:13 PM »
I was wondering is Play maker capable of creating some sort of save file function via states or a "save game" manager. I was looking up on the asset store and saw a plugin called Easy save. I don't have money right now and I'm trying to see if theres a way I may be able to do some sort of save game state machine with Playmaker.

18
General Discussion / Do all of the Device actions work for android?
« on: September 26, 2016, 10:08:24 PM »
Hello everyone,

I just wanted to know if the actions listed under device would also work for android.

Thanks!

19
General Discussion / Barely any tutorials on global transitions
« on: September 23, 2016, 04:08:30 AM »
I was looking through the net for some global transition information, I did however found some write ups here on the site shown in an example, I just wish there was a tutorial for it included in the series of 13 tutorials Hutong made. If anyone knows of a good global transitions tutorial let me know thank you! :)

20
General Discussion / Get Button down trouble!
« on: September 17, 2016, 02:35:35 AM »
I'm trying to make a jump function, my start state has a GetButton Down and a Set animator bool. Its supposed to only fire once and stay locked on to the next state called "jumped", till grounded bool is true. Now what ends up happening is that when I press the jump button once it doesn't work and goes back to the jump button state. When I double tap it, The state transition works and stays locked on till the character hits the floor. Does anyone have a clue how to control the number of presses get button down fires?

21
General Discussion / No android controls for playmaker?
« on: September 14, 2016, 10:57:54 PM »
I was looking through the list of actions and through the ecosystem to see if I find anything android related and I didn't find any kind of actions to make touch screen controls for android. Does anyone know where I can find android touch controls? or will I have to code that myself?

22
General Discussion / What is a optimal FSM vs a Bad FSM ?
« on: September 08, 2016, 11:38:57 PM »
I'm new to playmaker and I'm a big performance head. I've learned some C# here and there but I'm mainly an artist and I decided to go with playmaker. My only issue is that i've been on the edge of my seat every time I use it since I don't know what is most optimal in terms of designing these FSM's. If anyone can give me advice on some things to avoid and any other workflows that'll get me great performance and not as much bottle necks, ill be very thankful! So far I've been avoiding globals till I need them but I'm currently making a player controller and i've been trying to fit as much functionality in one FSM pertaining to the players movement. Example( Jump, running, getting axis, physics), Is this a bad practice?

23
General Discussion / FSM's and sync work flows
« on: September 02, 2016, 10:32:06 AM »
So I recently discovered that if you modify a .blend or .max file while having an fsm attached it will erase your fsm. I know that it is ideal to make prefabs out of any object your fsm is attached to but is there anyway to find the fsm you've made and erased due to a modification you made to a model?

24
General Discussion / Is it possible to make Slow motion?
« on: September 02, 2016, 07:56:51 AM »
Hello I wanted to know if anyone here on this forum has ever made a slowmotion kind of fsm before, is it even possible?

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