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Messages - LogLady

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Playmaker Tips & Tricks / Re: Quick way to assign component variables
« on: March 23, 2016, 03:51:26 PM »
It's pretty new to me too. Thanks for sharing!

User Showcase / MeM
« on: March 22, 2016, 04:08:40 PM »
Hi folks!

We at GranaDa Studio made a new game called MeM.

No monster, no jump scares, no pressure. It is you, MeM and fun! :)

We recommend that you call your friends and family to help on this journey.

Like always you contribution is much appreciated. ^^

Check it out here:

and here:

Have fun!

Pre-release Discussion / Re: Any forseeable issues with Unity 5.4?
« on: March 17, 2016, 02:22:20 PM »

This Unity version beta is open for everyone (personal and pro users).

Playmaker Help / Re: Webgl and collisions
« on: March 15, 2016, 04:26:13 PM »
I found something interesthing:

What causes the bug is disable or enable a collider using "set property". I use this trick on both games and sadly nothing shows on google about this problem...  :(

Playmaker Help / Webgl and collisions
« on: March 11, 2016, 01:24:41 PM »

I have two games that are working flawlessly on editor, standalone builds (win, mac and linux) and web player but fails to detect collisions on webgl builds. I searched everywhere and found nothing about it. Any help is appreciated.  :)

User Showcase / Re: _M3T4_Terminal
« on: March 08, 2016, 10:32:50 AM »
There is a black version. Just saying...

User Showcase / Re: _M3T4_Terminal
« on: March 08, 2016, 08:45:14 AM »

Did you played the "black version" too or only the "white version"?  8)

User Showcase / Re: _M3T4_Terminal
« on: March 07, 2016, 01:46:00 PM »

I uploaded another version. Could you please test it again?


Haha. The .gifs I posted are good clues how to play. Remember: Unveil the Ritual  :D

User Showcase / Re: _M3T4_Terminal
« on: March 06, 2016, 01:02:12 PM »

I tested it on Snow Leopard and works fine. It's just not opening or is there an error?


Endure the challenge   ;D

You should match the position of the triangle or sphere that moved.

User Showcase / Re: Finished Projects Made With PlayMaker
« on: March 04, 2016, 03:36:13 PM »

Hello boys and girls!

Check this old new game from GranaDa Studio. It was totally made using Playmaker and I'm pretty sure you guys gonna love it!

Cheers!  8)

User Showcase / _M3T4_Terminal
« on: March 04, 2016, 03:33:54 PM »

Hello boys and girls!

Check this old new game from GranaDa Studio. It was totally made using Playmaker and I'm pretty sure you guys gonna love it!

Cheers!  8)

User Showcase / Re: Spell Fighter (100% made with PlayMaker)
« on: March 02, 2016, 08:11:38 AM »
Loved it!

Playmaker Bug Reporting / Re: [SOLVED] v1.8.0 (beta 40) Running Slowly
« on: February 11, 2016, 06:06:34 AM »

I'm using Unity 5.3.2p2 and Playmaker 1.8.0f43 and in editor (not in play mode or .exe) I'm experiencing massive slowdown to do anything from click on inspector to search an action or copy/paste a state. Since the 1.8.0f41 I'm experiencing this. I have unchecked the "real-time error check" and my project is using the arraymaker addon and easysave 2 (this was added later after the slowdown was happening). My project has  1705 game objects and 36 arraylists and no prefabs. I have older projects with many more objects and no slowdowns happens.

Help!!!!!!!!!!!  :D

Playmaker Help / Re: State loop count
« on: January 07, 2016, 10:17:43 AM »
I was looking for it on the preferences => debugging and I don't remember to have activated it on that separate menu.

Anyway, thanks Alex!

Playmaker Help / State loop count
« on: January 07, 2016, 09:16:03 AM »

I'm using the Playmaker version 1.8.0.f38 but I can't find where to enable the state loop count option (that one that shows a number above the state). Was it removed or am I doing something wrong?


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