playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - LogLady

Pages: 1 [2] 3 4 ... 9
16
User Showcase / Re: Blade Runner: Replicant
« on: May 04, 2016, 02:37:17 PM »
I AM HUMAN!!!!!!!!!     ;D

Great game!
Cheers!

17
Playmaker Help / Re: Raycast clear gameobject
« on: April 13, 2016, 01:27:19 PM »
Try Raycast2. You can find it at the EcoSystem.  :)

18
Playmaker Help / Re: Linecast hit distance
« on: April 13, 2016, 01:26:26 PM »
Maybe I'm saying something totally wrong but isn't it returning a normalized value?

19
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: March 31, 2016, 09:41:32 AM »
You already have our vote! You deserve it!

20
Playmaker Tips & Tricks / Re: Quick way to assign component variables
« on: March 23, 2016, 03:51:26 PM »
It's pretty new to me too. Thanks for sharing!

21
User Showcase / MeM
« on: March 22, 2016, 04:08:40 PM »
Hi folks!

We at GranaDa Studio made a new game called MeM.

No monster, no jump scares, no pressure. It is you, MeM and fun! :)

We recommend that you call your friends and family to help on this journey.

Like always you contribution is much appreciated. ^^

Check it out here:

https://granada.itch.io/mem

and here:

http://gamejolt.com/games/mem/133405

Have fun!

22
Pre-release Discussion / Re: Any forseeable issues with Unity 5.4?
« on: March 17, 2016, 02:22:20 PM »
@playsteven

This Unity version beta is open for everyone (personal and pro users).

23
Playmaker Help / Re: Webgl and collisions
« on: March 15, 2016, 04:26:13 PM »
I found something interesthing:

What causes the bug is disable or enable a collider using "set property". I use this trick on both games and sadly nothing shows on google about this problem...  :(

24
Playmaker Help / Webgl and collisions
« on: March 11, 2016, 01:24:41 PM »
Hi!

I have two games that are working flawlessly on editor, standalone builds (win, mac and linux) and web player but fails to detect collisions on webgl builds. I searched everywhere and found nothing about it. Any help is appreciated.  :)

25
User Showcase / Re: _M3T4_Terminal
« on: March 08, 2016, 10:32:50 AM »
There is a black version. Just saying...

26
User Showcase / Re: _M3T4_Terminal
« on: March 08, 2016, 08:45:14 AM »
@clandestine

Did you played the "black version" too or only the "white version"?  8)

27
User Showcase / Re: _M3T4_Terminal
« on: March 07, 2016, 01:46:00 PM »
@600

I uploaded another version. Could you please test it again?

@clandestine

Haha. The .gifs I posted are good clues how to play. Remember: Unveil the Ritual  :D

28
User Showcase / Re: _M3T4_Terminal
« on: March 06, 2016, 01:02:12 PM »
@600

I tested it on Snow Leopard and works fine. It's just not opening or is there an error?

@clandestine

Endure the challenge   ;D

You should match the position of the triangle or sphere that moved.

29
User Showcase / Re: Finished Projects Made With PlayMaker
« on: March 04, 2016, 03:36:13 PM »


Hello boys and girls!

Check this old new game from GranaDa Studio. It was totally made using Playmaker and I'm pretty sure you guys gonna love it!

https://granada.itch.io/m3t4-terminal





Cheers!  8)

30
User Showcase / _M3T4_Terminal
« on: March 04, 2016, 03:33:54 PM »


Hello boys and girls!

Check this old new game from GranaDa Studio. It was totally made using Playmaker and I'm pretty sure you guys gonna love it!

https://granada.itch.io/m3t4-terminal





Cheers!  8)



Pages: 1 [2] 3 4 ... 9