playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - LogLady

Pages: 1 2 [3] 4 5 ... 9
31
Playmaker Help / FSM variables [SOLVED]
« on: November 23, 2015, 01:46:53 PM »
Hi!

Some questions that may be dumb:

- Is it possible to count the FSM variables and separate them by type (int, float, object...) ?

- Is it possible to iterate thru FSM variables?

- Is it possible to change the compared variable on Int compare?

E.g. I have 10 int variables on my FSM and I'd like to compare their values one by one and take actions based on it but I don't want to use 10 states to compare each variable. I thought about looping the states and change the variable compared on each loop but I have no idea how to do it or if it is even possible.

Any help is appreciated.   ;)

Thanks!

32
Share New Actions / Re: AddToFsmInt.cs
« on: November 23, 2015, 12:47:27 PM »
\o/

Thanks!!!

33
Share New Actions / Re: AddToFsmInt.cs
« on: November 20, 2015, 06:17:09 AM »
It is very useful and should be on the Ecosystem.

Thanks, Jean!

34
User Showcase / Re: Upsolom [Fully made with Playmaker]
« on: November 18, 2015, 03:13:15 PM »
Thanks a lot!!! It's really a nice "wall screen". Thanks for taking your time to record it!  8)

35
User Showcase / Re: Upsolom [Fully made with Playmaker]
« on: November 18, 2015, 11:32:37 AM »
We would love to see it!

36
User Showcase / Re: Finished Projects Made With PlayMaker
« on: November 06, 2015, 04:26:47 PM »
Hi!

We at GranaDa Studio are proud to announce our new game made using Playmaker.

Check it out here:

http://granada.itch.io/upsolom

and here:

http://gamejolt.com/games/upsolom/105892

Have fun!

    

37
User Showcase / Re: moto RKD dash [100% PlayMaker] now with DEMO
« on: November 05, 2015, 10:47:39 AM »
@clandestine: Hey, you were featured on Touch Arcade with a 4 stars review. Congratulations!  8)

38
Lane, this action is not working on Unity 5.2.2f1. I tried on 3 different computers and got no results as the mouse kept going off the game screen and losing focus when the mouse button is pressed. I found this script here and it is working: http://answers.unity3d.com/questions/913318/lock-cursor-problem-in-unity-3d-5.html

Code: [Select]
     using UnityEngine;
     using System.Collections;
     
     public class HideLockCursorA : MonoBehaviour
     {
     void Start ()
       {
         Cursor.lockState = CursorLockMode.Locked;
         Cursor.visible = false;
       }
                       void Update ()
                 {
                         Cursor.lockState = CursorLockMode.Locked;
                         Cursor.visible = false;
                 }
     }

I hope this can help others!

39
User Showcase / Re: Upsolom [Fully made with Playmaker]
« on: November 04, 2015, 06:55:22 AM »
@clandestine: If you can please record a small video showing it.  :)

40
User Showcase / Re: moto RKD dash [100% PlayMaker] now with DEMO
« on: November 03, 2015, 08:27:01 AM »
Nice game! I just bought it on iOS and I'm having a blast.

Congratulations!   8)

41
User Showcase / Re: Upsolom [Fully made with Playmaker]
« on: November 03, 2015, 05:50:10 AM »
Thanks!

42
User Showcase / Upsolom [Fully made with Playmaker]
« on: November 02, 2015, 08:54:37 AM »
Hi!

We at GranaDa Studio are proud to announce our new game made using Playmaker.

Check it out here:

http://granada.itch.io/upsolom

and here:

http://gamejolt.com/games/upsolom/105892

Have fun!

    

43
Share New Actions / Re: Rewired (polling) Actions
« on: October 12, 2015, 03:54:08 PM »
YAY!!!!!!!!

THANKS A LOT!  :D :D :D

44
General Discussion / Re: [SOLVED]raycasting a piercing shot
« on: August 26, 2015, 12:12:02 PM »
Thanks for coming back and sharing this solution. Helped me a lot!

45
Thanks for converting this to an action! Would it be possible to add 2 more characters so the camera could track 4 players?

Pages: 1 2 [3] 4 5 ... 9