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Topics - djaydino

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i think i found a bug here using PM V1.8.0f43 and unity 5.3.2f1

Playmaker Help / Ugui move buttons
« on: March 16, 2016, 06:58:47 AM »
I was reworking a old game i made using ugui, but i am a bit stuck now on how i should do the move animation.

Here is a video from the game and @1:35 you can see the buttons moving.
they are random moved.

So i need to switch the position from 2 buttons randomly.

Playmaker Tutorials / ArrayMaker : Created Prefabs to array quick sample
« on: February 21, 2016, 11:39:02 AM »
i made a quick sample how to add and remove prefabs from an array list.
to help someone out and added it here so all can see :)

Playmaker Help / possibilities Checker
« on: January 06, 2016, 07:19:31 AM »
i need to check all possibilities from pre-made sets.
i don't need it ingame but i do need it to test the pre-made sets (about 10.000+)
to determine in which group (array List) it should be placed.
Here is a picture with some explanation.

These sets i have as a string in the array list and i split them up into 12 strings with 3 digits in each string.
Then i use a custom action "Get Next Random int"
and an "Int Switch" which will select one of these sets randomly without repeating a set.
Then i use "get substring" again to get the single number and then convert them to int values for the player to place in the boxes.

for testing i need to change the part "Get Next Random Int"
and i need to set the int 1/2/3/4/5/6/7/8/9/10/11/12 when done i need to set it 2/3/4/5/6/7/8/9/10/11/12/1 and so on, until all combinations have been done.

i was thinking to set all the possible combinations into an array and use array list get next for each completed set.

but when i started calculating i noticed that there are way to many possibilities to put those in manually.

So i am trying to find a different way to do this.
Any ideas are welcome :D

Share New Actions / Random Weighted bool
« on: December 29, 2015, 07:29:02 AM »
i needed a random bool with an adjustable probability on it for several things so i made an action for it.
You can get it on the EcoSystem

Playmaker Tutorials / DataMaker Tutorials
« on: November 27, 2015, 01:42:08 AM »
At last ! Here are some Datamaker tutorials :

The Tutorial Package you can find from now on, on my web site here

Playmaker Help / InControl or ReWired
« on: November 02, 2015, 01:42:36 PM »
I am planning to buy one of these.

witch one is best?

Playmaker Tutorials / Suggestion : sticky tutorial list
« on: September 28, 2015, 10:39:44 PM »
it would be nice if there was a sticky with a list of all the tutorials
so it is easier to find tutorials and easier to see if a tutorial already has been made.

Forum Suggestions / suggestion for tutorial section
« on: September 20, 2015, 10:39:47 AM »
it would be nice if there was a sticky with a list of all the tutorials
so it is easier to find tutorials and easier to see if a tutorial already has been made.

Playmaker Help / Datamaker / xml set node propperties
« on: September 13, 2015, 03:35:49 AM »
I am preparing for a tutorial for datamaker but "xml set node propperties" does not seem to work.

also the insert node i can't get to work properly

i made a video to explain :

Playmaker Bug Reporting / Swap Sprite eating memory
« on: August 14, 2015, 06:45:56 AM »
i made i video so it is easier to see what happens

Share New Actions / Swap Sprite Random
« on: August 13, 2015, 10:21:32 AM »
I needed to swap random sprites (20+) and so i needed 20+ states to do so....

Sooo.... i just made an action for it :)

it has a no repeat on it and a reset on exit.

I have not tested it a lot yet so if you tried it,
please let me know so i can add this to the EcoSystem

Playmaker Tutorials / Get keyboard input into a string
« on: August 11, 2015, 11:07:07 AM »
i had some people asking for this sooo... here we go :)

Playmaker Tutorials / Array maker sort Indexed
« on: August 06, 2015, 11:18:43 AM »
i made this tutorial by request,

For setting (for example) a highscore table with a score and an player name

and i used aray list indexed for this

i hope my english is not to bad :P

i also added a sample file, but you need "playmaker/ugui bundle/array maker" in your project for this to work

Share New Actions / Set As Last / First Sibling ( Child )
« on: July 28, 2015, 06:20:39 AM »
I made this actions to use and sort child objects in my shop menu.

What is does is set the object as last / first position inside a parent inside your hierarchy

i have not tested this a lot yet so please let me know if it is good or not good.

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