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Messages - devandart

Pages: 1 [2]
16
Playmaker Announcements / Re: [Released] Everyplay for PlayMaker
« on: February 20, 2015, 03:55:06 AM »
Everyplay only works on iOS and Android, not PC or others.

You can read here if you have other questions
https://developers.everyplay.com/documentation/Frequently-asked-questions

17
Work In Progress... / Morphoid - WIP
« on: February 19, 2015, 11:17:10 PM »


Hi,

I'm developing a cuboid like game where you have to get Morphoid - the morphable cuboid - into the goal (with the right side/s). You have to take care gaps and have to activate switches, beam to other platforms or ride on platforms to other places to get to the goal.

Here are some dev videos:


If you like it and want to follow the development progress, like the Morphoid facebook page. :)

https://www.facebook.com/morphoidgame

Cheers

18
User Showcase / Re: [PAID ASSET] PlayMaker Actions For EasyTouch
« on: February 19, 2015, 11:07:58 PM »
Hi oddbody,

I did not buy other packages but I think that mine has much more actions included.
And you don't have to use different actions for different touch gestures.
In my package you can use the EasyTouchGesture and choose which gesture you want to receive with that (easy to change without removing and adding actions).
Also you can store each value from the gesture into FSM variables if you want.

Hope that helps you.
Feel free to ask if you have any other questions.

19
User Showcase / Re: [PAID ASSET] PlayMaker Actions For cInput
« on: January 18, 2015, 12:02:58 PM »
Thanks.

For sure I will provide the best support I can! :)

Regards

20
User Showcase / Re: [PAID ASSET] PlayMaker Actions For cInput
« on: January 16, 2015, 03:25:04 AM »
Thank you for praise and hints! :)

I edited the titles.
Now it should be clear that it's a paid asset. :)

But nevertheless I hope some people will find it useful and time saving.

21
User Showcase / Re: Commercial PlayMaker Actions For cInput
« on: January 15, 2015, 09:17:31 PM »
Hi,

thanks for your reply... I don't know why people should be pissed off.
If they don't like it they don't buy it.
But I added "Commercial" to the title now, to prevent conflicts. :)

Cheers.

22
User Showcase / [PAID ASSET] PlayMaker Actions For cInput
« on: January 15, 2015, 01:55:46 PM »
Hi,

you use PlayMaker and also the amazing cInput Asset for easy input mapping and more?
Then you maybe would like to use my asset "PlayMaker Actions For cInput".

It includes the most if not all current available cInput API Functions as Actions to setup and use cInput with PlayMaker.

Here you can find the original thread:
http://forum.unity3d.com/threads/playmaker-actions-for-cinput.291341/

Here you can get to the asset directly:
http://u3d.as/b7b

I hope you like it!
If you have questions or requests, please let me know! :)

Cheers.

23
User Showcase / [PAID ASSET] PlayMaker Actions For EasyTouch
« on: January 15, 2015, 01:53:46 PM »
Hi,

you use PlayMaker and also the amazing EasyTouch Asset for mobile input?
Then you maybe would like to use my asset "PlayMaker Actions For EasyTouch".

It includes almost all current available EasyTouch API Functions as Actions and a simple Gesture Action to receive all gestures of EasyTouch (simply choose a gesture you want to receive through a dropdown field).
You are able to store each gesture value (like swipe vector) into PlayMaker variables to work with them.

Here you can find the original thread:
http://forum.unity3d.com/threads/released-playmaker-actions-for-easytouch.286477/#post-1910564

Here you can get to the asset directly:
http://u3d.as/aM0

I hope you like it!
If you have questions or requests, please let me know! :)

Cheers.

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