playMaker

Recent Posts

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1
PlayMaker Help / Re: Templates Categories - HOW?
« Last post by Alatriste on Today at 01:04:26 PM »
Got it! The category shows up in the FSM template. Thanks.
2
PlayMaker Help / Set Property or Activate Game Object
« Last post by stigma on Today at 10:03:27 AM »
Hi,
To disable objects, what is the difference between
- Set Property
- Activate Game Object

THANKS
3
Work In Progress... / Re: POGS Rouge-like (Released!)
« Last post by Sosiska on Today at 02:06:34 AM »
The game appears quite appealing and distinctive.
4
This code snippet checks the Unity version and defines toolbarSearchField with the correct style name. If you’re using Unity version 2022.3.8f, you should replace “ToolbarSeachTextField” with “ToolbarSearchTextField” in your scripts. Additionally, it’s been reported that this issue has been fixed in the Input System package version 1.6.3. So, updating the Input System package to version 1.6.3 or newer might also resolve the problem.
5
The video you shared is not working. I can't view the game you want to share. Can you send this video to me privately?
6
PlayMaker Help / Re: Missing Game Objects (prefabs) after build for Windows
« Last post by burgertepid on April 22, 2024, 04:18:52 AM »
Select the GameObject and in the Inspector, drag and drop the correct Prefab onto the 'Prefab' field. drift hunters
7
PlayMaker Help / Re: Update PlayMaker without updating actions? [SOLVED]
« Last post by burgertepid on April 22, 2024, 04:16:43 AM »
No this was caused from updating core game kit.
dino game
8
PlayMaker Help / Re: Sharing Project to People Without Playmaker
« Last post by Kihap on April 22, 2024, 03:51:32 AM »
Hello there,

As the subject suggests I am looking for a way to share our playmaker unity project with our marketing team. A lot of the information I found was more than 6+ years old so I am curious if there is anything new / easier that I'm not aware of.

They do not have a Playmaker License and I'm looking for the best way to package up the project for them to run/view. We do have a repository set up as well which they have access to, but running the game without Playmaker of course results in errors.

What would be the easiest / best option for sharing a playmaker project with other teams.

Thanks,
Jay

I would advise you to seek help from professional marketers who could help you promote your project.
9
User Showcase / Adult Service Provider
« Last post by johnbabu on April 22, 2024, 02:50:07 AM »
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10
Action Requests / Re: HTTPS REST API actions
« Last post by KaelynMurray on April 21, 2024, 01:05:30 PM »
Have you considered implementing OAuth for authentication alongside HTTPS? It adds another layer of security that might be beneficial for your project. I'm all ears for alternative suggestions too. It's always helpful to explore different options, especially when diving into unfamiliar territory.
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