playMaker

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31
User Showcase / Re: Game Creator 2 and Playmaker Asset heading to Store
« Last post by redikann on October 08, 2025, 03:34:19 PM »
https://badbackhoegaming.com/

Added a quick prerelease video to gloss over some functionality. Thanks for looking.
32
User Showcase / Re: Game Creator 2 and Playmaker Asset heading to Store
« Last post by redikann on October 05, 2025, 10:10:46 AM »
Currently 830 in queue for asset store review. I'm going to try and get a video up this week to show off some of the highlights to this asset.
33
Thanks for the error log. Just to double check, does the install fail? Is PlayMaker in the main menu? Can you open the PlayMaker Editor? The API updater is the last step - not sure why it would fail, but the install might be complete. This information will help me investigate the issue.

Also, again double-checking, did you use the dropdown arrow on the Import button in the Package Manager to "Re-download 1.9.9"?
34
I bought it directly from the Unity Asset Store, just like I did when I purchased Adventure Creator. I’ve tried every possible way, but the problem still remains.

Please help me.

 I’m a student about to work on my graduation project, and I come from a modest background. I feel that 50 dollars is quite valuable to me. Thank you again.
35
I haven't seen this before, and there are no known compatibility issues.

Are you importing from the Unity Asset Store? Try re-downloading the asset (maybe it's corrupted).

If you're importing from the Hutong Games Store, please make sure you're importing the correct package.

Some more installation notes here: https://hutonggames.fogbugz.com/default.asp?W11

Some other things to check:
  • Sometimes virus checkers can cause problems with Unity temp files. Try disabling them temporarily.
  • Double check you're not out of disk space.

Let me know if none of these work!
36
I'm a new Unity user experiencing a persistent error when trying to install the PlayMaker plugin. I've tested it on Unity 2020, 2022, 6000.x.x (Unity 6), and several other versions, but the same error keeps appearing

Unable to update following assemblies
Assets/Plugins/PlayMaker/PlayMaker.dll
(Name = PlayMaker, Error = 131)
(Output: C:\Users\NAKER_~1\AppData\Local\Temp\tmp6b0f4b7e.tmp)
What I've tried

Installing PlayMaker on Unity 2020.x
Installing PlayMaker on Unity 2022.x
Installing PlayMaker on Unity 6000.x.x (Unity 6)
Testing on other Unity versions
The error persists across all versions

What does "Error = 131" specifically mean in Unity's assembly update process?
Why is the DLL file failing to update despite trying multiple Unity versions?
Are there any known compatibility issues between PlayMaker and certain Unity configurations?
What steps should I take to resolve this assembly update error?

As a new user, I would really appreciate any guidance or step-by-step solutions! Thankyou.
37
User Showcase / Prickly Pistoleros, Android release
« Last post by timodamn on October 01, 2025, 03:58:01 AM »
Long-time lurker first-time poster.

After almost 2 years of developing (and restarting/rescoping more times than I can remember), I finally released my first mobile game: Prickly Pistoleros — now live on Android, with iOS coming soon.

I solo-deved it with Playmaker and AI (with mandatory prayers that it would actually spit out working code).

It’s a Mexican standoff game where you climb the duel ladder to earn the slickest drip in the West. You’ll also find mini-games, and even local Wi-Fi multiplayer for some amigo shootouts.

The game’s free to try — you can play duels and mini-games, and if you like it, the sneaky level cap will tempt you into unlocking the full thing.

Would love feedback from fresh eyes.

Big thanks to this community and to the tools that kept me going without them, this game wouldn’t exist.

https://play.google.com/store/apps/details?id=com.ScribblyScribeGames.PricklyPistoleros

38
PlayMaker Help / Re: Is there a way to deselect an UI game object?
« Last post by tutxinho on September 30, 2025, 01:15:08 PM »
Thank you, I found a workaround creattyng an empty and using the "UI Set Selected Game Object" action to select it, so the selected button gets deselected.

I think it is a similar solution than the one that you suggest? I don't know if there is a more straightforward way to do what you said, I havent found any action to set a Gameobject to null.
39
PlayMaker Help / Re: Is there a way to deselect an UI game object?
« Last post by Alex Chouls on September 30, 2025, 10:37:14 AM »
Have you tried setting the selected GameObject to null?
40
Work In Progress... / Re: Flashing Lights: Police - Fire - EMS [Steam]
« Last post by 600 on September 29, 2025, 12:25:00 PM »
New Update
K9 Update Now Live

Check out the full announcement and details
>>> https://store.steampowered.com/news/app/605740/view/514094326795471084


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