Good evening!
I have been producing games with Unity for a few years now, and want to step it up: need to make my own turn based roguelike, and for that I need a procedural map generator.
Is this easily achievable with PlayMaker, or considering that I'm totally new to PM, but have experience with Unity, I should make my own scripts?
Note that the main issue is the map and spawning stuff in it, for everything else (AI, backend) I can code it myself.
Any help is appreciated!