playMaker

Author Topic: Mouse Look issue  (Read 1523 times)

NvdS

  • Playmaker Newbie
  • *
  • Posts: 18
Mouse Look issue
« on: August 26, 2015, 08:53:43 AM »
The purpose is to set both the position and the rotation of my FirstPerson. The rotation is needed so the player looks in a specific direction after it's set to its new position. Positioning the is no problem at all. It goes wrong on the rotation part.

The rotation can't be set on runtime by changing the rotation in the 'transform section'. I think because of the mouse look section in de First Person Controller script.

I make use of the standard unity asset for the First Person Controller. Since upgrading to Unity 5 it doesn't work anymore. It used to work simply by using the set rotation action. In Unity 5 after setting a new rotation value it switches right back to the value it originally had, probably defined by the mouse look...

Extreeeeeeeeeeeemly frustrating  >:( >:( >:(. I really could use some experts point of view on this one. I previously posted this thread: http://hutonggames.com/playmakerforum/index.php?topic=11019.0. There my struggle started...

Any help would be much appreciated! Thanks in advance..
« Last Edit: August 26, 2015, 09:13:25 AM by NvdS »