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Author Topic: Adding a skeletal mesh to an already existing skeleton.  (Read 1412 times)

C.J.Geringer

  • Playmaker Newbie
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  • Posts: 48
Adding a skeletal mesh to an already existing skeleton.
« on: April 05, 2015, 08:45:40 AM »
What is the best way to add an skeletal mesh to a skeleton already on the scene?

For example, let´s say I have acharacter, and a pair of boots rigged to the same skeleton. What is the best way for me to add the boots on top of the character?

I want something similar to this webplayer example:

https://dl.dropboxusercontent.com/u/6629353/AdvancedInventorySystem.html

Thank you for your time.