Hi,
Noob question here but for the life of me I can't see the (probably obvious) problem. I'm trying to make a simple top down shmup using unity 5 & playmaker. & followed the various tutorials I've found but even tho I can see Move vector on the Controller Simple Move & the Store Vector on the Get Axis Vector change the character is stationary in the scene.
The player has a Character Controller on it & is a texture pasted onto a quad. I have tried it with & without a rigid body but there is no difference in how it acts. In inputs I have set Vertical to be the Y-axis & in preferences for physics I turned gravity off.
I have attached a screenshot, any help would be appreciated.
Thanks