Hi all;
Wondering if it's possible for a Raycast to direct itself/look at a moving object.
I've got a cube that I want a Raycast shooting out of and a player character that will be moving. How can that Raycast always look at the player, so that if the player comes within 'x' distance, the Raycast will register a hit?
I've been working my way through this, but to no avail.
Thanks.
j