Hi! Since moving to Unity 5 I periodically get an error in my game which, on researching, looks like a benign, minor bug in Unity, which I would normally ignore.
The problem is, whenever this error is thrown Playmaker pauses the game in the editor. Unity's 'pause on error' is not selected, and I've disabled as many Playmaker error options as I can find, but to no avail.
Is there a way to stop Playmaker from pausing the game in the editor when an error is thrown?
Thanks!
Simon