I was wondering if maybe I had missed something when updating a project to Unity 5. I have ported my existing project from Unity 4.5.5f1 to Unity 5.0.2f1 and after fixing a lot of errors etc for 3rd party plugins, I see that when my game eventually builds in Xcode 6 without any errors, when I open the game on my iPad Air things just aren't working...
I'm using Playmakers latest version 1.7.8.3.
I'm using Ngui, and the scroll view works and the buttons register when pressed, but the events just don't go through...
I should mention that everything is working perfectly in Unity of course.
Maybe I missed an important point somewhere along the line?