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Author Topic: Easiest way to add jump movement to FPS controller?  (Read 1302 times)

westingtyler

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Easiest way to add jump movement to FPS controller?
« on: September 18, 2015, 05:49:31 AM »
What is the easiest way to do this? I move the character using the Axis Vector actions, and for my jump I have iTween Move Add (self), but this makes it so I shoot up into the air a bit but can't move back and forth in the air during the jump, and if I jump while holding a direction, I can't change that direction during the jump (which is important to making Mario games, for instance, fun).

I don't fully have my head around the differences between iTween and Translate. Any ideas would be very helpful.