playMaker

Author Topic: [SOLVED] Time Window for Combo System  (Read 1363 times)

intrikit

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[SOLVED] Time Window for Combo System
« on: October 20, 2015, 12:43:46 AM »
I'd like some insight on how I would make a timer for a combo system. I would like to allow the player to score X amount of points if they can kill a certain number of enemies within a certain amount of time. It would reset if the player gets hit or if the time runs out.

Any thoughts would be great. Thanks!
« Last Edit: October 21, 2015, 12:45:46 AM by intrikit »