just sort of new to playmaker and iTween so might be overlooking some basics here but I want to be able to move along a path while also being able to adjust the rotation of an object but still have it looking in the direction of the path.
I have an object set up and working moving along a path using "move_to" and "orient to path" enabled to keep looking in the direction of the path but when I try to add rotation to the object it doesn't work too well. When i disable "orient to path" i can rotate the object as hoped but now it no longer points in the direction of the path.
I can only assume that there is some conflict when using "orient to path" as it is doing some rotation adjustments itself. Is there any way around this?
Edit:
http://parabole.ca/assetstore/airplanepath/airplanepath.html this web demo explains what I am trying to achieve you are able to rotate while still following a path.