My Solution to my problem in case anyone else was having a similar issue was to get rid of all of my actions in my "movement" fsm.
Your capsule main character should only have the following on it
character controller
character motor
platform input controller
then you can use the action "character motor action" and it will work correctly
the "get axis and controller simple move" was overwriting the other components. they were both trying to drive the capsule at the same time, and the fsm was winning out.