Hi,
i need to check all possibilities from pre-made sets.
i don't need it ingame but i do need it to test the pre-made sets (about 10.000+)
to determine in which group (array List) it should be placed.
Here is a picture with some explanation.
These sets i have as a string in the array list and i split them up into 12 strings with 3 digits in each string.
Then i use a custom action "Get Next Random int"
and an "Int Switch" which will select one of these sets randomly without repeating a set.
Then i use "get substring" again to get the single number and then convert them to int values for the player to place in the boxes.
for testing i need to change the part "Get Next Random Int"
and i need to set the int 1/2/3/4/5/6/7/8/9/10/11/12 when done i need to set it 2/3/4/5/6/7/8/9/10/11/12/1 and so on, until all combinations have been done.
i was thinking to set all the possible combinations into an array and use array list get next for each completed set.
but when i started calculating i noticed that there are way to many possibilities to put those in manually.
So i am trying to find a different way to do this.
Any ideas are welcome