Hello, fellow Playmakers.
I've come to you today with a problem, i'm trying to build a Score System which counts when the following things happen:
- Items are thrown and collide with other Objects
- Acumulate Scores of both the thrown item and the hit items
- When certain conditions are met,
multiplicate scores (Have found a good thread about, which would be okay but not perfect http://hutonggames.com/playmakerforum/index.php?topic=7872.msg37960#msg37960)- A sequence of Objects are hit in a specific row, extra bonus points are given (I understand the Logic a bit, if item a collides with b & c, do +100 score but not how to accomplish it)
I have searched through the forums for anything that has to do with "Score" but none of the threads quite fit my problem.
What i want is a bit more complex and the best example of the way it should work that i've found is in Goat Simulator.
There the Goat hits certain things and accumulates scores, it destroys things in order, jumps over stuff, destroys x in a certain timeframe etc.
First of all is such a System possible with Playmaker and second of all, is it possible for a programming noob like me, i have to admit i'm fairly new to PlayMaker aswell, so instructions for absolute beginners would be great
Thanks in advance for any help and have a good day.