Author Topic: Level Win & Fail on collision  (Read 530 times)


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Level Win & Fail on collision
« on: January 07, 2016, 07:46:09 AM »

I am Scripting noob.

I am creating a Car parking game.

Level scene will have Car , Barriers (Obstacles) and a Trigger ON Star object.

What I want is, Level should be fail when Car Collide Barriers.
And Level should be passed when  collide Star.

Pls help me  :-\


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Re: Level Win & Fail on collision
« Reply #1 on: January 07, 2016, 04:42:32 PM »
Sounds like you just need to use some "trigger event" actions and "restart level" actions- and possibly "load level"
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