I am happy to announce that InstantVR Advanced has PlayMaker support in version 3.3 and higher.
(You can use InstantVR Free without programming too, but it is limited to a walking/looking around avatar and it does not have PlayMaker support.)
InstantVR provides an uniform interface to a growing number of VR devices:
- Oculus Rift
- Samsung Gear VR
- Google Cardboard
- Game controllers
- Mouse/keyboard input
- Microsoft Kinect*
- Leap Motion*
- Razer Hydra*
- VicoVR*
* requires InstantVR Advanced
These devices and combinations of them can be used to drive an avatar in a virtual world. In the Advanced version your avatar can interact with objects using gaze selection or by grabbing the objects.
Videos:
InstantVR introduction tutorialUsing PlayMaker with InstantVR Advanced Full body tracking with multiple sensorsMore information can be found on my site
PasserVR.com and
support pagesThe InstantVR Free and Advanced assets can be found here:
I am looking forward to your feedback and are open for your suggestions!