Please try the attached version. It adds an "Every Frame" option to update the button contents if they change.
Hi Alex,
I have just started testing your update in my production environment and every time I enable the new "Every Frame" button my console gets spammed with this error:
NullReferenceException: Object reference not set to an instance of an object
(wrapper stelemref) object:stelemref (object,intptr,object)
HutongGames.PlayMaker.Actions.GUILayoutToolbar.SetButtonsContent () (at Assets/PlayMaker/Actions/GUILayoutToolbar.cs:55)
HutongGames.PlayMaker.Actions.GUILayoutToolbar.OnGUI () (at Assets/PlayMaker/Actions/GUILayoutToolbar.cs:94)
PlayMakerGUI.DoEditGUI ()
PlayMakerGUI.OnGUI ()
All I'm doing is assigning the GUI layout toolbar's text array values with string variables.
Any help much appreciated.
Thanks