playMaker

Author Topic: Teleport problem  (Read 1092 times)

PolyMad

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Teleport problem
« on: June 11, 2016, 12:50:47 PM »
I'm trying to build a teleport, but when the player (default Unity Character Controller) enters the trigger, the FSM stops at the next state, where I placed the MOVE action, and doesn't proceed.
The player remains stuck at its position, but it can be controlled, rotated, etc., but it doesn't translate.
Looks like the action takes control of the position of the character and locks it there without completing the action.
I tried with different timing and speed, no way.