Hey,
Can Playmaker be used to place objects according to a texture? (with a noise map, maybe) kinda like this:
http://forum.unity3d.com/threads/free-random-distribution-tool.277516/I've been trying to make a very simple randomly generated map for a top down game and I was wondering how to place objects with playmaker.
I was doing it with a Random V3 on sphere but the results were too random and impossible to control.
Maybe there's a better way I'm not aware of.