playMaker

Author Topic: Placing Objects with a Density Map  (Read 1151 times)

MajorIdea

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Placing Objects with a Density Map
« on: July 21, 2016, 10:57:38 AM »
Hey,

Can Playmaker be used to place objects according to a texture? (with a noise map, maybe) kinda like this: http://forum.unity3d.com/threads/free-random-distribution-tool.277516/

I've been trying to make a very simple randomly generated map for a top down game and I was wondering how to place objects with playmaker.

I was doing it with a Random V3 on sphere but the results were too random and impossible to control.

Maybe there's a better way I'm not aware of.