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Author Topic: New SHMUP Tutorial Series!  (Read 1979 times)

cloud03

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New SHMUP Tutorial Series!
« on: July 21, 2016, 08:45:38 AM »
Hi Guys,

I know I have been absent for a while, but fortunately I'm back and I have new tutorials that I'd like to share with you all, How to create a SHMUP, so please check it out, hopefully you guys like it!

Part 01 - Basic Ship Setup

Part 02 - Scrolling & Ocean Setup

Part 03 - Foam FX & Basic Weapon

Part 04 - Enemy Setup

Part 05 - Enemy Setup Continued

Part 06 - Enemy Variations

Part 07 - Player Health

Part 08 - Weapon Variants

Part 09 - Enemy Lives

Part 10 - Boss Enemy Part 1

Part 11 - Boss Enemy Part 2

Part 12 - Guided Missile

Part 13 - Enemy Boss Lives Bar & Scoring System

Mobile Control Quick How To
« Last Edit: October 12, 2016, 08:34:27 PM by cloud03 »

coffeeANDsoda

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Re: New SHMUP Tutorial Series!
« Reply #1 on: July 21, 2016, 06:24:42 PM »
I thought you abandoned making playmaker tutorials all together.

Are your plans to make movement restrictive? No rotation? And what does that mean for the level itself? Are you planning on adding mechanic like in Everyday Shooter when the player moves off of the screen it ends up being on a opposite of the level? So the player doesn't fall off or drift away?


cloud03

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Re: New SHMUP Tutorial Series!
« Reply #2 on: July 21, 2016, 07:12:42 PM »
Yep, the ship direction is restricted only facing the top of the screen, just like any other Top down SHMUP.

the movement is being restricted to screen, so I don't think I'm going to implement that. AFAIK I've never seen a SHMUP which does that, I might have to check Everyday Shooter..

cloud03

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Re: New SHMUP Tutorial Series!
« Reply #3 on: July 24, 2016, 07:24:35 PM »
Update: added the 2nd episode!

coffeeANDsoda

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Re: New SHMUP Tutorial Series!
« Reply #4 on: July 25, 2016, 04:16:33 PM »
Yep, the ship direction is restricted only facing the top of the screen, just like any other Top down SHMUP.

the movement is being restricted to screen, so I don't think I'm going to implement that. AFAIK I've never seen a SHMUP which does that, I might have to check Everyday Shooter..

Haven't had luck finding videos demonstrating this option but it does exist in that game. Just thought it would be cool if you did a video on that. It's a fun game.

cloud03

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Re: New SHMUP Tutorial Series!
« Reply #5 on: July 28, 2016, 10:01:41 AM »
Update: added the 3rd episode!

Joseph50

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Re: New SHMUP Tutorial Series!
« Reply #6 on: July 31, 2016, 09:35:01 AM »
I love this series, please do as much as you can!
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cloud03

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Re: New SHMUP Tutorial Series!
« Reply #7 on: July 31, 2016, 10:17:04 AM »
@Joseph50: Thanks a lot mate! Happy to hear that!

Update: added the 4th episode!

cloud03

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Re: New SHMUP Tutorial Series!
« Reply #8 on: August 04, 2016, 05:44:31 PM »
Update: added 5th Episode, discussing enemy health and and explosion..

clandestine

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Re: New SHMUP Tutorial Series!
« Reply #9 on: August 05, 2016, 02:28:35 AM »
How did i miss those? Great work man. Thank you very much for taking the time to do it!

cloud03

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Re: New SHMUP Tutorial Series!
« Reply #10 on: August 05, 2016, 09:35:42 AM »
@clandestine: thanks a lot man! glad you like it!

cloud03

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Re: New SHMUP Tutorial Series!
« Reply #11 on: August 07, 2016, 04:32:29 AM »
Update: added 6th episode, on how to create enemy variations..

clandestine

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Re: New SHMUP Tutorial Series!
« Reply #12 on: August 07, 2016, 07:11:12 AM »
Today i listened to the first 5 chapters, while working on something completely unrelated. I love them, your explanations are simple, entertaining and easy to follow! Please continue the great work... i'll go back and finish my SHMUP (abandoned 5 years ago in concept stage) with your tutorials!

Thank you!

cloud03

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Re: New SHMUP Tutorial Series!
« Reply #13 on: August 07, 2016, 08:24:51 AM »
Wow, I've check your abandoned project, it looks really good, and that was 5 years ago, I was still doing animation back then, haven't touched game dev yet.

Wish you all the best with your current project! Thanks again for the kind words :)

MargaretEtheridge1966

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Re: New SHMUP Tutorial Series!
« Reply #14 on: August 09, 2016, 11:47:37 AM »
I had problems with few elements, but afterall I accomplished whole series and I feel really good!
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