Hello. I'm having an issue with spawn points in my project and I've narrowed it down. I have an empty gameobject called "Player_System" with a Player and Camera inside of it. Everything works fine, but the Player_System doesn't move with the child. This means that when I use Set Position on the Player_System, I get sent off the map. Is there a way of making it follow the child? I tried a hacky fix which was to set the Player_System position to the Player's location on death, but it still sends me outside of walls and I imagine the same issue is happening when I Set Position a second time. I apologize if this is extremely simple, but I've been trying for a few hours now and I just can't figure it out. I also realize I could be going about this completely wrong and an alternate solution would be fine as well. I would really appreciate it if I could fix this thing. I want to continue on with my project!