playMaker

Author Topic: Mesh generation in Playmaker?  (Read 2079 times)

Ateam

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Mesh generation in Playmaker?
« on: September 16, 2016, 07:08:13 PM »
Are there any plans to implement mesh generation in Playmaker?

dudebxl

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Re: Mesh generation in Playmaker?
« Reply #1 on: September 18, 2016, 05:14:56 AM »
you could easily do it - see https://docs.unity3d.com/ScriptReference/Mesh.html (easily convert it to an action)

but i think the problem is that except for the cube/triangle/ball/plane/etc, the mesh generation will per project. each user/project will have a different need so it would be hard to create an action that pleases everybody.

Maybe better to get an assets such as (no idea if good, just the first in google) https://www.assetstore.unity3d.com/en/#!/content/16508 and use the get/set actions to 'talk' to the script so that it builds whatever you need.