playMaker

Author Topic: Lut menu [SOLVED]  (Read 363 times)

Nikmady

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Lut menu [SOLVED]
« on: September 29, 2016, 01:01:41 AM »
help plz.
How build in playmaker lut menu-structure like example in witcher?
means my character take some stuff in game(examp. shoes/wood/magical grass/armor and etc.), continuesly, and I want see this stuff-icons exactly in same sequnce when they had been taken.
any ways make it, in playmaker? or maybe better use some extensions from assetstore?
thx :-)
« Last Edit: September 30, 2016, 03:27:00 AM by Nikmady »

djaydino

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Re: Lut menu
« Reply #1 on: September 29, 2016, 03:37:06 PM »
Hi.
Yes you can make this, using arrays and maybe grid layout or preset empty objects.
But it will take some work to make it happen.
I saw this asset on the asset store, it is made with playmaker so maybe that is a good way to go, if you don't have time to make it yourself :)

Nikmady

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Re: Lut menu
« Reply #2 on: September 29, 2016, 07:49:53 PM »
Thanks for this extansion :-) exactly what I need)