playMaker

Author Topic: Issue Rotating Objects with Touches  (Read 1627 times)

cspid

  • Playmaker Newbie
  • *
  • Posts: 3
Issue Rotating Objects with Touches
« on: October 03, 2016, 07:02:49 PM »
Hi, I'm making a puzzle game that involves rotating objects by touching and dragging anywhere on the screen. For now I've just been using the Mouse Look action placed on the objects themselves, and that works well except for one problem - each new touch causes the objects to jump to a new position, instead or continuing to rotate them in a fluid way.

I suspect using touch events in conjunction with rotation actions might be the solution, but I dont know how to go about executing it. Any help would be appreciated.

Thanks

cspid

  • Playmaker Newbie
  • *
  • Posts: 3
Re: Issue Rotating Objects with Touches
« Reply #1 on: October 12, 2016, 07:36:33 PM »
anybody?

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7616
    • jinxtergames
Re: Issue Rotating Objects with Touches
« Reply #2 on: October 13, 2016, 05:41:32 AM »
Hi,
There are Custom actions on the Ecosystem that might be useful, try search for 'angular'