Hi Alex,
I am sorry for my poor description. It is like this.
empty GameObject -> car object
Then I tried to parent the main camera to the car to achieve
empty GameObject -> car object
-> mainCamera
Yes, this empty gameobject serves as the connection point for the camera. Yes, empty game object has default rotation ans scaling. I will give it another try and I let you know. Perhaps I made mistake somewhere along the way.
Regards,
Iwan