Thanks for clarifying, unfortunately i am not familiar enough with that action to help any further. I tried using it in a test project, but no field was created.. one thing you could possible try, is to use a 'find game object' action to get the text field that is created via your 'GUI Layout Text Field' action and save it into a game object variable. Then you can use actions to adjust the object saved to that variable.
So if the text field actions creates an object in the hierarchy called 'textfield1' then i would use 'find game object' action and use 'textfield1' as the object name to look for, and save this in a new gameobject variable that, for example, i could call 'textfield1_object'.
From here we could use the action 'translate', change the game object field from 'use owner' to 'specify game object' and select our 'textfield1_object' variable.
I hope this helps.
-Stephen