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Author Topic: [solved]clic bad place  (Read 1833 times)

stigma

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[solved]clic bad place
« on: November 23, 2016, 11:32:50 AM »
Hello Jean,
It's been a while since I came because of discouragement. I try to resume my project stopped for 11 months.
I use the latest versions of Unity and Playmaker (see my signature)

I got a strange thing. On some scenes, the click (MouseDown) is completely offset. If I click on an object nothing happens while I have an FSM on it. But if I click next to it, squarely to 2 or 3 times the width of the object, the click works. However the collider is well positioned at the level of the object.

Could you tell me why?
thank you in advance
Unity version: 5.4.2f2 (64-bit) - Playmaker version: 1.8.3
« Last Edit: December 27, 2016, 05:12:12 AM by stigma »

Omninorm

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Re: clic bad place
« Reply #1 on: November 23, 2016, 05:10:26 PM »
Are you working on a Mac?

stigma

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Re: clic bad place
« Reply #2 on: December 27, 2016, 05:11:13 AM »
It was a problem of orientation of camera !