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Author Topic: What are my options for 2D pathfinding?  (Read 237 times)

Automageddon

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What are my options for 2D pathfinding?
« on: December 16, 2016, 10:25:07 AM »
I'm trying to implement a follow player action, but I have 2 requirements:
- It must avoid obstacles;
- It can only move in 2 directions, no diagonals.

Apart from buying some pre-made solution (which I would prefer to avoid as it wouldn't teach me the logic and working behind it), is there a way I can do this in Playmaker?

I'm happy with an explanation of the "logic" behind it, I don't need someone to build me the whole state machine, I'd rather do that myself...

Automageddon

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Re: What are my options for 2D pathfinding?
« Reply #1 on: December 21, 2016, 03:26:40 PM »
No clues or hints?